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MysticalLord
Member
Posts: 5
Posted on Sat May 26, 2018 7:09 pm

Hello, I would like to apply to be a count of Lothlorien. The name of my city is Aladarin, and it is located at x:53321 z:22230. It is set in a forest of large mallorns trees that I planted, with bridges between buildings. At the top of my main tree is a small keep with two hanging player homes attached to its branches. The barracks, training yard, and smeltery are on the same level as the city center (the natural mallorn house). In the smeltery there is a path down to the stable,mine, and pasture which are on the ground level. If anything is too small I can make it bigger.

Presence10
Administrator
Posts: 57
Posted on Sat May 26, 2018 7:43 pm

First impression: Everything is made of *just* mallorn planks. The overall tree fort has no distinction of seperate buildings and it lacks variety. It seems to be thrown together and each point is rushed.

Sadly I do not really see any clear indications of buildings. Theres rooms sure, theyre mostly empty or have nothing that distinguishes them. Most buildings are just huge squares. Lacking variety or a sense of realism or tolkienism in their builds.

Some of these trees are cut in half and continue into the sky. Overall you should add more detail and take a look into some fan art of Lothlorien. Its a difficult area to build in sure, but take time and have patience and it will look good.

  1. 2 Player Houses; I see no clear plots or areas that would look like a Player Home.
  2. Marketplace; I see no market stalls of trade booths in the area that would look like a Market Place.
  3. SmelteryNo area seems to be a place to smelt ores into ingots. They would not do this in a tree. It would be on the surface.
  4. PastureNo pasture, the stables are too small as well. Clear an area out for horses to roam that is of the size stated in the forum post.
  5. Training CampI see no area that looks like your troops would gather to practice and fight and spar.
  6. Capital Building; The entire build would work for this. Once all other requirements are met.
  7. Active Player on Discord; Requirement Met

Overall take more time, ask BanAbonnen for some help and take some inspiration from Fan Art. Could even look up people who build lothlorien style buildings to take more inspiration off of. 

Best thing to do is to vary the blocks you use. The majority of the build is just Mallorn Planks. Theres no Mallorn Beam, Stairs, or Elven Brick used. All would add some texture to a rather bland build.

MysticalLord
Member
Posts: 5
Posted on Sat May 26, 2018 9:09 pm

Okay, I will make each building more detailed and recognizable, and I will also build a smeltery on the ground

Presence10
Administrator
Posts: 57
Posted on Sun May 27, 2018 2:29 am

Just take time and use variations. Look at other builds around the server and even I made a build for you to sort of go off of.

MysticalLord
Member
Posts: 5
Posted on Sat Jun 2, 2018 9:08 am

Hello again Pres, I believe that I am ready to reapply. I sought advice from mrminecraft, ban, and others. The first time through, I really rushed through it and didn't do a good job. I have made many changes. The market is now located where the smeltery used to be, with hithlain and other items being sold and bought. The smeltery has been moved to where the stables was, which is now made out of galadhrim bricks reinforced with mallorn wood. I have put sideways mallorn beams within the paths, as well as brick slabs reinforcing it on bottom. I have anchored some of the paths to the trees above. I have created something similar to the Mirror of Galadriel in the center of town. I have furnished the tree fort and the player homes. I have created the sparring grounds, however I do not want to use the barracks as a barracks. Finally, I have built a Great Hall. It can seat and serve 26, with venison,rabbit, and mutton as the main course. Wine can be found in three barrels in the corner. I have also placed hanging brick lanterns in various locations around the entire town. I hope I did better this time, if I need to detail anything let me know.



Last edited by MysticalLord - Sat Jun 2, 2018 9:09 am
Presence10
Administrator
Posts: 57
Posted on Sun Jun 3, 2018 4:16 pm

Second impression: Still have a lot of just mallorn planks but on the right path. Some places have 2 block tall ceilings. Not a good idea imho as it makes places feel cramped. Lothlorien is a difficult place to build in.

The dinning hall is fantastic in design. Except it feels more floating in the sky, and many of the buildings are too square if that makes sense. To rectify I would suggest some support branches under them, sort of cradling them to hold these structures up. Have them feel like resting on a branch.

You are definately on the right path. But for Lothlorien look to making the trees and the structure one in the same for a treehouse.

  1. 2 Player Houses; These places need banners and a 17x17 area to call their own.
  2. Marketplace; Its a tad small. And cramped. Try expaning the platform out a bit.
  3. SmelteryRequirement Met
  4. PastureRequirement Met
  5. Training CampTight and cramped. And needs to meet the size requirement.
  6. Capital Building; It feels more like a lothlorien captial build.
  7. Active Player on Discord; Requirement Met
MysticalLord
Member
Posts: 5
Posted on Sat Jun 9, 2018 8:16 am

Alright Pres, I believe that I am finally done. I looked at your comments and followed them through. The market area is now expanded and has more trade offers. The training ground has been expanded with mallorn arches along the border. I have also built two new player homes that are flets (tree-house in a tree). The first flet is located in the tree next to the town center, and the second flet is located off the path up to the keep. Each flet includes a patio, weapons storage, item storage, lounge table, food table, and banner protection. Thank you for all of the tips you have given me, it has been fun!



Last edited by MysticalLord - Wed Jun 13, 2018 9:41 pm
MysticalLord
Member
Posts: 5
Posted on Wed Jun 13, 2018 10:44 am

Also, I know that I live in the top flet at the moment but when I get another future knight I will move out of it.

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