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luki12163
Regular
Posts: 2
Posted on Tue Jul 3, 2018 5:45 pm

Hello, I am luki12163 and I want to apply for a countship of Dwarves.

My settlement is called "Khaz'Modan" and is located on the foot of the mountain at x:44107 z:14712.

My town* includes:

main base, basic farm, 17x17 marketplace, 17x17 player house, magazine and smeltery. I have pasture which is 40x5 area but most likely is barn.

Most buildings are made of dwarven materials such as dwarven brick or phillar.

Presence10
Administrator
Posts: 151
Posted on Wed Jul 4, 2018 2:41 am

First Impression: You did not include in your post that you made a Training Field; and yes a pasture is needed which just has to be a closed in space for animals to roam.

 2 Player Houses; You do not have any Player Houses. They just need a Bronze Banner and the area should be either decorated for a player's home, or simply left alone. Think of it as reservations for the player who wants to join.

 Marketplace; Needs to contain Trade Booths; you can buy these items at the Marketplace in Hobbiton. There is a wagon there where you spend 600 for a Trade Booth. Those Trade Booths then need items where players can come in and trade.

 Smeltery; Requirement Met

 Pasture; Simple fenced in area; or walled in. Just needs to be a place to put excess mounts. Think of a Farm having pens for their horses.

 Training Camp; No Training Field.

 Capital Building; Requirement Met

 Active Player; Your last message was on 6/14. The only time I think you used the Discord Server.

luki12163
Regular
Posts: 2
Posted on Sun Jul 8, 2018 6:46 pm

Hi, I moved the marketplace next to the mine and now it has Trade Booths with items inside.

When you are leaving the main building, there are signs informing you where everything is.

I made pasture which is 32x31, 2 player house with bronze claims and Training camp on the opposite site  of the mine.

There are no animals in pasture for now, but there will be in as soon as possible.

 

 

 



Last edited by luki12163 - Mon Jul 23, 2018 6:50 pm
Presence10
Administrator
Posts: 151
Posted on Tue Jul 24, 2018 11:05 am

 Second Impression: One of my major concerns is everything is Dwarf Brick. One dull boring and bland build. The entryway is impressive, large, has curves and architecture. Then look at the dwarf banner towers; theyre dull and rectangular.

This is your largest hurdle; everything is rectangular and block shaped. There needs to be curves in the build, rooms should vary in size and architecture, there should be other blocks used that compliment the Dwarf Block. Its a curse most dwarves face; but one that can be overcome. 

Even if requirements are met; you still need to meet a 'quality' level.

 2 Player Houses; Requirement Met

 Marketplace; Need market stalls. This is just a hole in the wall with some trade booths. Think of it as where citizens would bring in wagons to conduct trade itself.

 Smeltery; Should also break up the wall with other textures, slabs, and decoration. But Requirement Met

 Pasture; Requirement Met

 Training Camp; Seems out of the way from the Dwarf Keep; sorta just stuffed off onto the side.

 Capital Building; The gatehouse is impressive but the interior seems lacking. For the size of your entry the halls themselves are shallow and uninteresting.

 Active Player; Active on Discord.